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PERFORMANCE MARKETING

Game Studios:

Wizards of the Coast & Bungie

Year:

2019-2022

Directed the end‑to‑end development of digital static and video ad creative. Ongoing user cohort creative testing and analysis, as well as playable ad creatives for soft launch and global launch campaigns across key Wizards of the Coast IPs, including Magic Arena, Magic Arena Mobile, Magic Spellslingers, and D&D Dice Adventures. Led external creative agencies while providing art direction, marketing strategy, and operational oversight across contracts, schedules, SOWs, feedback cycles, and final delivery of high‑performing assets across global ad networks. Extended this leadership to Bungie’s Destiny 2: The Witch Queen expansion, driving performance‑focused creative for pre‑launch, launch, and post‑launch phases.

Special thanks to my creative partner agency Craftsman+

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